An on and off half a year endeavor to pay tribute to Chris Ramsay, whom I have to say started my obsession with puzzles and I've been having fun ever since!
Animated in C4D and Redshift, this project is all about my experience of getting a new puzzle in the mail, solving it, and putting it all back together. Of course featuring some of the nicest looking puzzles in Chris' videos.
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One of the main things was the character, meant to be a representation of the player fiddling with the puzzles. It was interesting to find different ways of creating expression using a sphere and a ring, and how it could interact with the puzzles were tricky.
Another thing I wanted to do it create a unique non-realistic texture that still felt tangible. I used fields in order to control where the colours were, and it wasn't so hard but it came out quite nice!
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Another learning curve that I had to go through was compositing. Since my machine can't really handle a ton of rendering and sometimes light can be very hard to art direct in render, I have to rely on compositing for small changes... and usually those small changes are actually massive changes. There was a lot of denoising and color grading, but also drastically changing colors and adding lights and glows. I rendered as many puzzle mattes as I could, and the render that comes out and the composited version has a lightyear of difference, and the results are 100 times better.
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Here are a few of the final styleframes for your still enjoyment!
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Thank you for watching!
Animated and directed by: Yat Fung Leung
Sound Design by: Noizlab Sound Design