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Art of Play Social Posts - Batch 1
I was asked to collaborate with the guys at Art of Play, a company that sells cool desk stuff, things that'll make your table more lively and things you can fiddle with. They also distributed puzzles, I would be lying if I said I wasn't a fan :)
I put the final videos at the end of the project since they are vertical and clutter the space, but here are some gifs of the shots!:
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Art of Play sent me some actual products to help my modelling process, since these are product promos they have to be as close to the real thing as possible:
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For the animation, Swinging Sticks does not have much to talk about besides keyframes.
But 3D Card Star had some new stuff that I loved doing, especially in scene 2 when the deck was floating up. I used fields in order to control everything, which made it really easy to control.
Soma Cube was also interesting, I had to use dynamics in order to make it look like the blocks are naturally climbing, but I also used follow position and rotation so I can art direct their movements to a certain extent.
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What was also interesting was the texture. 3D Card Star had to be incredibly realistic, and that meant a custom bump map that made up those tiny air pockets in the cards. I do love playing cards, so I knew what looked right.
Soma Cube had these lovely gem textures, and I wanted to push them further by making them milky semi-translucent (kinda but not really subsurface) but still shiny with the coating. My computer was killing itself but it looked fantastic.
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Here are some of the ungraded styleframes straight from redshift. I'm getting better at lighting in render so I don't have to comp so much... I still needed to comp tho :P
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Here are the final videos (I told you it would be cluttery), thank you for watching!